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Intermediate Strength Jump Overcalls
Intermediate jump overcalls are more constructive than weak jump overcalls. A jump overcall at
the 2-level shows a 6-card suit and 11-15 points. A jump overcall at the 3-level shows a 7-card suit and 11-15
points.
Uses
Weak jump overcalls can be more useful when playing against weaker players. Some partnerships agree they will play intermediate jump overcalls only when they are vulnerable and then save weak jump overcalls for when they are not vulnerable, this lowers the risks of obtaining a bad score.Responses to Partners Intermediate Jump overcall
The responses to an intermediate jump overcall are as follows.| Response | Meaning |
|---|---|
| 2NT | In response to a 2-level jump overcall, 2NT is artificial and forcing with 10+ points and game interest. |
| A New suit | Natural, non-forcing. Usually denies 2+ card support. |
| Single raise | Preemptive. Partner is expected to pass. |
| Double raise | Natural a sign off. May be strong or preemptive. |
The opposition opens 1C - what do you bid with the following hand?
| West | North | East | Your Bid |
|---|---|---|---|
| Pass | Pass | 1♣ | ? |
- ♠Q J
- ♥T 9 8
- ♦A K J 8 6 2
- ♣Q 7
Make a Jump Bid of 2♦ with a 6-card suit and 13 HCP